unit dlg_splash;

interface

uses
  Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
  Dialogs, ExtCtrls, StdCtrls, dlg_trans, futurama, ComCtrls;

type
  Tsplash_dlg = class(TForm)
    Image1: TImage;
    statLbl: TLabel;
    lblStatusText2: TLabel;
    ProgressBar: TProgressBar;
    procedure Image1Click(Sender: TObject);
    procedure FormCreate(Sender: TObject);
  private
    { Private declarations }
  public
    { Public declarations }
  end;

var
  splash_dlg: Tsplash_dlg;

implementation

{$R *.dfm}
{$R splash.res}

procedure Tsplash_dlg.Image1Click(Sender: TObject);
begin
  dlg_main.splash_close();
end;

procedure Tsplash_dlg.FormCreate(Sender: TObject);
begin
  LoadZlibResourceBitmap(image1.Picture.Bitmap, 'SPLASH', 'SPLASH');
  progressbar.Visible := false;
end;

end.
